Street Fighter II SNES Guile

 

 

 

Guile is one of my favorite characters from the street fighter series, he has a more defensive fighting style, this is due to the fact that both Sonic Boom and flash kick need to charge for 2 seconds to be executed. Flash kick is one of the best anti-air attacks that exist in my opinion (it's easier to execute than Shoryuken) one of the advantages of sonic boom is being able to execute it simultaneously, that is, when the first one is extinguished, execute the next one right away, and so it goes, Guile can grab in the air too, wait for enemy air attacks to miss or catch them by surprise in the air, it will be better if you use a kick button to grab in the air.

 

 

 

___________________________________________

 

SPECIAL MOVES
    

 Sonic Boom: (charge 2sec) back, forward + any punch button; 

 

Flash Kick: (charge 2sec.) Down, Up + any Kick button. 

 

OTHER MOVES

Long Punch: forward + high punch 

 

Throw in the air

down forward + punch or kick buttons

or

down back + punch or kick buttons

 

 

<< Go back to Street Figther II SNES

 


Post a Comment