Review and Game Analysis of
Final Fight (SNES)
and
Final Fight Guy (SNES)
The Super Nintendo version had many limitations if compare with Arcade, one stage less than the Arcade version, a very different audio, and songs with a more inferior sound, although I confess that I liked the SNES songs more than the Arcade, since in the Super Nintendo version the sound was kind of Rock n Roll. Even changing the difficulty level to the maximum, only three opponents appeared at a time to face, which made it very easy for beginner players, but annoyed the veteran players, and to make matters worse, there was no Guy character to play. The graphics had some glitches, including blinking at times, as if the character were going to disappear.
They ended up making two game versions, Final Fight and Final Fight Guy, some say that it was because of the problem of the lack of a chip at the time, which was in high demand in the manufacture of the NES and that this hindered the manufacture of the Final Fight cartridge of the SNES, but think with me, would you buy the first Final Fight if the second one had the three protagonists to play with?
Despite some controversy, the game was very good and even so, we can say that it was one of the best adaptations of Arcade games for home consoles, as well as Street Fither II marked that generation a lot. This masterpiece as well as Double Dragon helped define a standard in Beating Ups mechanics, standards that are even used in games today.
Characters, Profiles, moves and Game Strategy:
>> Cody
>> Haggar
>> Guy
More Special Game Information:
>>>> Tips, Secrets and Hints
>>>> Playlist of Youtube
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