Kano has some advantages when it comes to throwing the opponent, but his true differential is the Spin Attack that causes good damage even when the opponent defends and reaches the enemy both on the ground and in the air, the problem is when the opponent defends and has the chance to fight back still being able to do a combo in the air, so be careful.
You can use the Knife Throw deals good damage but it's not a technique that can be repeated as easily as other fireballs in the game.
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NORMAL MOVES:
Hook: down + high punch or low punch
Kick knock down: back + low Kick
Far kick: kick near opponent
Throw: low punch near opponent
Head Attack: (close to the opponent) forward + punch
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SPECIAL MOVES:
Knife Throw: Back, forward + defense
Spin Attack: Defense + forward, forward down, down, back down, back, back up, up
Fatality: (close to the opponent) back, back down, down, forward down, forward + low punch
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